Two Apps, One Team
Building iOS and Android separately means two codebases, two teams and two sets of bugs — and the features are never quite in sync. React Native collapses that into one JavaScript codebase that renders actual native components on both platforms.
The honest trade-off: the shared layer is JavaScript, so a screen doing something genuinely heavy may need a native module. We write those in Swift and Kotlin when the app needs them — which is how you get one codebase without pretending the limitation doesn't exist.
One Codebase, Both Stores
Features land on iOS and Android together, because they're the same code.
AI-Augmented Developers
AI drafts the repetitive screens and tests; your developer reviews every line and polishes the native UI.
Shares With Your Web App
Already have React on the web? Reuse the logic instead of rewriting it.
End-to-End React Native Services
From first build to the store listing — and the app someone else abandoned.
Cross-Platform Apps
One codebase to iOS and Android, respecting each platform's conventions rather than flattening them.
Native Modules
Swift and Kotlin bridges for hardware, SDKs and anything the JavaScript layer can't reach.
Performance Engineering
Hermes, the New Architecture and list virtualisation — for smooth performance on the phones people actually own.
App Rescue
Take over a React Native project that's slow, crashing, or abandoned by its last team.
Web-to-Mobile
Share business logic with your existing React web app instead of writing it twice.
Store Release
App Store and Play Store submission, over-the-air updates and CI/CD for mobile.
The New Architecture and Expo
React Native's New Architecture is now the default for new projects. It replaces the old asynchronous bridge with JSI, a direct interface between JavaScript and native code, plus the Fabric renderer and TurboModules. In practice that means faster startup, smoother interactions and native modules that load only when they are used. Older apps can still be migrated, but every third-party library has to be compatible first, so we audit dependencies before touching the upgrade.
For most new apps we start on Expo, which the React Native team itself recommends as the default framework. Expo gives you file-based routing, a large set of maintained native modules, cloud builds and over-the-air updates, while development builds and config plugins still let us add any custom native code. The old idea that Expo locks you out of native features no longer holds; the decision is now mostly about build pipeline preferences.
Sharing Code With Web, Going Native When Needed
If you already run a React web app, the realistic win is sharing everything below the UI: API clients, validation rules, data models, state management and business hooks, usually in a monorepo so a pricing rule changes in one place. Screens themselves are typically written per platform, because mobile navigation and touch patterns differ from the web; React Native for Web can share UI too, but works best for simple, form-heavy screens.
When the app needs something JavaScript cannot reach - a Bluetooth peripheral, a payment terminal SDK, background location, a camera pipeline - we write a native module in Swift and Kotlin with a typed interface, so the rest of the team calls it like any other function.
Testing and Store Release
We test at three levels: unit tests with Jest for logic, component tests with React Native Testing Library for screens, and end-to-end flows such as sign-up and checkout with Detox or Maestro on real simulators. Crash reporting and performance monitoring go in before the first beta, not after the first bad review.
Release runs through CI: signed builds go to TestFlight and Google Play internal testing, then to production with staged rollouts. Over-the-air updates let us ship JavaScript fixes without waiting for store review, but anything that changes native code or the app's core purpose still needs a full store submission, and we plan releases around that rule.
When to Choose Native Instead
React Native is the right call for most business, commerce, content and productivity apps. Fully native Swift and Kotlin is often the better choice when the core of the product is graphics-heavy (games, AR, real-time video effects), depends on platform features the day they are announced, or is a small utility, widget or watch app where a JavaScript runtime adds weight without benefit. If you only ever plan to ship on one platform, native also removes a layer. We will tell you which side of that line your app falls on before any code is written.
AI-Augmented Delivery on React Native
On a React Native project, AI tools draft the predictable parts: screen scaffolds from the design system, navigation stacks, typed API clients generated from your OpenAPI spec, form validation, and first-pass Jest and Testing Library tests. Your dedicated developer reviews and corrects every line, then spends the saved time where judgement matters - gesture and animation feel on both platforms, accessibility labels, offline behaviour, and the native module code where a mistake means a crash rather than a typo.
Pixel-perfect software, delivered at AI speed
PixoBots stands for Pixel & Bots. Our Bots are dedicated developers who work with AI tools: AI takes the repetitive work, a developer reviews every line, and the result is pixel-perfect.
Pixel
Polished UI and clean, tested code - detail is part of the job, not an afterthought.
Bots
Dedicated developers who join your team and use AI for boilerplate, tests and documentation.
Savings
AI-assisted delivery can save more than 50% of development cost compared with traditional development.
Ship to Both Stores
Tell us what the app needs to do and we'll tell you honestly whether React Native is the right call.