Hire AR Developers
The AR that earns its budget answers a question the user genuinely has: will this sofa fit, do these glasses suit me, which valve do I turn. Our AR engineers build for that — ARKit, ARCore and Unity, tested in real rooms with real lighting rather than a controlled demo space where everything always works.
What our AR developers bring
- ARKit (iOS) and ARCore (Android)
- Unity and AR Foundation for cross-platform AR
- WebAR — experiences that run in a browser with no app install
- 3D asset pipelines, model optimisation and USDZ/glTF
- Plane detection, occlusion, lighting estimation and persistent anchors
- Performance and thermal budgets — AR that doesn't cook the phone
What they build
Try-before-you-buy
Place furniture in a room, try on eyewear, preview a product at true scale before purchase.
Industrial & field AR
Overlay instructions, schematics and telemetry onto the equipment an engineer is looking at.
Training & guidance
Step-by-step procedures anchored to the real object, instead of a PDF in another hand.
Marketing & retail AR
Interactive campaigns and in-store experiences, including WebAR with no app to install.
Flexible ways to hire
Bring on AR talent through a dedicated team, staff augmentation or a fixed-price project — whichever fits your roadmap. See typical developer rates or browse all expert teams.
Hire vetted AR developers
Tell us what you need and we'll match you with senior AR engineers, often within 48–72 hours.